RNGBattles
Checked August 22, 2026

RNG Battles Ability Tier List

Rarity is not the same as PvP strength. Current evidence supports a useful comparison method and clear testing groups, but not fabricated S, A, or B placements.

Current answer

No supportable universal #1 yet

The current RNGB description confirms random abilities and PvP, but it does not publish moves, damage, cooldowns, or balance notes.

Changed since last check

No verified ranking change

: no current patch notes or repeatable balance tests were available to justify moving an ability.

Use this page for

Better current-game comparisons

Use the checklist below when testing abilities, and use the rarity list only for base-roll planning.

Comparison model

Six checks before calling an ability top tier

A useful ranking must match the real PvP loop, not just the roll animation.

Damage and burst

How much reliable damage lands during a real opening?

Cooldown uptime

How often can the strongest action be used across a full fight?

Range and mobility

Can the ability start fights, escape, or punish spacing?

Control and utility

Does it stun, deny space, protect, heal, or create team value?

Matchup spread

How many common abilities can it pressure, survive, or counter?

Execution cost

How difficult is it to aim, time, and convert into consistent wins?

Named ability comparison

What the legacy rare-ability rows can tell us

These rows compare listed base rarity only. Every combat field still needs a current RNGB check.

Angel

Legacy 1 in 1,000,000
Known
Rarest value in the legacy list.
Missing
Current availability, moves, damage, cooldowns, and counters.
Revisit when
Current RNGB roster or repeatable PvP tests.
Open Angel details

Void

Legacy 1 in 500,000
Known
Second-rarest value among the three named legacy pages.
Missing
Current moves, role, matchup spread, and balance state.
Revisit when
Current gameplay capture or creator notes.
Open Void details

Gunman

Legacy 1 in 100,000
Known
Legacy base rarity is less extreme than Void and Angel.
Missing
Current range, damage, reload or cooldown behavior, and counterplay.
Revisit when
Dated current-version combat testing.
Open Gunman details

Time God

Legacy 1 in 500
Known
A mid-list legacy rarity with enough contrast to test whether rarity predicts strength.
Missing
Current availability, time-control effects, cooldowns, and matchup value.
Revisit when
Current-version ability UI and repeatable PvP tests.
Open Time God details
Practical groups

How to organize current tests

  • Beginner-friendly: simple aim, forgiving cooldowns, and reliable close-range conversion.
  • Pressure and control: range, mobility, stun, knockback, or area denial.
  • High execution: stronger payoff only when timing, aim, or matchup knowledge is consistent.
  • Needs testing: any legacy ability whose current moves or availability cannot be confirmed.
Limits

What this launch list does not claim

  • No letter tier is assigned from rarity alone.
  • No OgDev move or stat is assumed to exist in the RNGB version.
  • No isolated showcase is treated as a complete matchup test.
  • No official Trello, Discord, or patch-note source is implied.
FAQ

RNG Battles tier list questions

What is the best ability in RNG Battles?

There is not enough current RNGB combat data for a universal best claim. Compare damage, cooldown, range, mobility, control, and matchups in the current game.

Is Angel S tier because it was the rarest?

No. Angel had the rarest legacy listed base odds, but rarity does not prove current availability or PvP strength.

Why are there no S, A, and B placements yet?

Letter tiers would imply tested current combat rankings. The available material supports legacy rarity comparisons and a current testing method, not those placements.

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